Ban System Integration

You are able to integrate your ban system into the queue to stop a player joining the server before they even select a queue. If you want to do this, you must edit server/utils.lua

A basic example of how this would work:

Utils.CheckIdentifierBan = function (identifier)
    local isBanned = true
    local reason = 'Script Kid'
    return isBanned, reason
end

Due to the number of ban systems available, we do not provide support for adding ban systems to the queue. For support adding your ban system to the queue, please contact the creator of your ban system.

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