config = {}
config.debug = true
config['using_nyx_mdt'] = 'auto' -- true/false or 'auto'
CreateThread(function() -- Don't touch this :)
if config['using_nyx_mdt'] == 'auto' then
if GetResourceState('nyx_mdt') == 'started' then
config['using_nyx_mdt'] = true
end
end
end)
config.whitelistJobs = {
"police",
"ambulance",
}
config.calls = {
['DEBUG'] = {
code = 'DEBUG', -- code of the call
title = 'Debug Alert', -- title of the call
chance = 100, -- chance of the call being dispatched
peds = false, -- only call from peds
highPriority = true, -- if the call is high priority
jobs = { -- jobs to send the call to
'police', 'ambulance', 'doc'
},
data = { -- data to include in the call
location = true, -- if location is true, include location data
compass = true, -- requires location to be true
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 110,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-13'] = {
code = '10-13',
title = 'Shots Fired',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police', 'ambulance', 'doc'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 110,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-13A'] = {
code = '10-13A',
title = 'Automatic Shots Fired',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 110,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-13B'] = {
code = '10-13B',
title = 'Shots Fired (Vehicle)',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police', 'ambulance', 'doc'
},
data = {
location = true,
compass = true,
vehicle = {
plate = true,
malformPlate = true,
model = true,
color = true,
owner = true,
class = true,
},
gender = false, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 110,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-94'] = {
code = '10-94',
title = 'Reckless Driver',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = {
plate = true,
malformPlate = true,
model = true,
color = true,
owner = true,
class = true,
},
gender = false, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 326,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-10'] = {
code = '10-10',
title = 'Fight In Progress',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = false,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 685,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-47'] = {
code = '10-47',
title = 'Injured Person',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = false,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 526,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['911'] = {
code = '911',
title = '911 Call',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police', 'ambulance', 'doc'
},
whitelistJobs = {
},
data = {
location = true,
compass = false,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 480,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['311'] = {
code = '311',
title = '311 Call',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police', 'ambulance', 'doc'
},
whitelistJobs = {
},
data = {
location = true,
compass = false,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 480,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-71'] = {
code = '10-71',
title = 'PANIC BUTTON',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
whitelistJobs = {
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 526,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-71A'] = {
code = '10-71A',
title = 'OFFICER DOWN',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
whitelistJobs = {
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 526,
color = 1,
scale = 2.0,
display = 2,
route = true,
}
},
['10-71B'] = {
code = '10-71B',
title = 'OFFICER DOWN',
chance = 526,
peds = false,
highPriority = false,
jobs = {
'police', 'ambulance', 'doc'
},
whitelistJobs = {
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 110,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-14'] = {
code = '10-14',
title = 'MEDIC DOWN',
chance = 526,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
whitelistJobs = {
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = false, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 110,
color = 1,
scale = 2.0,
display = 2,
route = true,
}
},
['10-90S'] = {
code = '10-90S',
title = 'Store Robbery',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 52,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-90B'] = {
code = '10-90B',
title = 'Bank Robbery',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 500,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-90ATM'] = {
code = '10-90ATM',
title = 'ATM Robbery',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 500,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-90V'] = {
code = '10-90V',
title = 'Vangelico Robbery',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 434,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-90H'] = {
code = '10-90H',
title = 'Burglary In Progress',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 40,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-90W'] = {
code = '10-90W',
title = 'Storage Unit Alarm',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = false,
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 40,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-60'] = {
code = '10-60',
title = 'Vehicle Theft',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 595,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-99'] = {
code = '10-99',
title = 'Vehicle Vandilism',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 595,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-37S'] = {
code = '10-37S',
title = 'Sign Robbery',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 358,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-37M'] = {
code = '10-37M',
title = 'Parking Meter Robbery',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 389,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-37'] = {
code = '10-37',
title = 'Suspicious Activity',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 66,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-37H'] = {
code = '10-37H',
title = 'Suspicious Handover',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 66,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-31B'] = {
code = '10-31B',
title = 'Silent Alarm',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 41,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-90M'] = {
code = '10-90M',
title = 'Merryweather Alert',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 783,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-90BT'] = {
code = '10-90BT',
title = 'Bank Truck Robbery',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police', 'ambulance', 'doc'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 67,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-60A'] = {
code = '10-60A',
title = 'Car Boosting',
chance = 100,
peds = false,
highPriority = true,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 595,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-60B'] = {
code = '10-60B',
title = 'Boosting Tracker Update',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 161,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-70'] = {
code = '10-70',
title = 'Explosion Reported',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police', 'ambulance', 'doc'
},
whitelistJobs = {
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 436,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-31H'] = {
code = '10-31H',
title = 'Possible Hunting Violation',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 442,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-61EA'] = {
code = '10-61EA',
title = 'Aircraft Entering Restricted Airspace',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 16,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-61LA'] = {
code = '10-61LA',
title = 'Aircraft Leaving Restricted Airspace',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 16,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-61ES'] = {
code = '10-61S',
title = 'Boat Entering Restricted Seaspace',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 410,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
['10-61LS'] = {
code = '10-61S',
title = 'Boat Leaving Restricted Seaspace',
chance = 100,
peds = false,
highPriority = false,
jobs = {
'police'
},
whitelistJobs = {
'police'
},
data = {
location = true,
compass = true,
vehicle = { -- if not false, include vehicle data
plate = true, -- if true, include plate data
malformPlate = true, -- if true, include malform plate data (**ADA***)
model = true, -- if true, include model data
color = true, -- if true, include color data
owner = true, -- if true, include owner data
class = true, -- if true, include class data
},
gender = true, -- if true, include the gender of the players ped
weapon = true, -- if true, include the weapon of the players ped
extraInfo = true, -- if true, include extra info
},
blip = {
sprite = 410,
color = 1,
scale = 2.0,
display = 2,
route = false,
}
},
}
config.playerModels = { -- Override Player Metadata
[`mp_m_freemode_01`] = 'Male',
[`mp_f_freemode_01`] = 'Female',
[`ig_fuuwuu`] = 'Big Balls',
}
config.vehicles = { -- override GTA Default Vehicle Data
-- [`ASEA`] = {
-- make = 'Dinka',
-- model = 'Asea',
-- type = 'Sedan',
-- }
}
config.vehiclesNoPlate = {
[`buzzard`] = true,
[`annihilator`] = true,
[`savage`] = true,
[`cargobob`] = true,
[`valkyrie`] = true,
[`frogger`] = true,
[`dodo`] = true,
[`titan`] = true,
[`luxor`] = true,
[`shamal`] = true,
[`duster`] = true,
[`hydra`] = true,
[`lazer`] = true,
[`akula`] = true,
[`cuban800`] = true,
[`jetmax`] = true,
[`squalo`] = true,
[`dinghy`] = true,
[`tropic`] = true,
[`speeder`] = true,
[`kraken`] = true,
[`submersible`] = true,
[`rhino`] = true,
[`insurgent`] = true,
[`insurgent2`] = true,
[`phantom2`] = true,
[`ruiner2`] = true,
[`oppressor`] = true,
[`vigilante`] = true
}
config.recklessVehicleClassWhitelist = {
[13] = true,
[14] = true,
[15] = true,
[16] = true,
[17] = true,
[18] = true,
[19] = true,
[21] = true,
}
config.weapons = {
[`WEAPON_PISTOL`] = {
class = '69',
model = 'Browning'
},
[`WEAPON_HAMMER`] = {
class = 'M',
model = 'Hammer'
},
}
config.automaticWeapons = {
[`weapon_appistol`] = true,
[`weapon_microsmg`] = true,
[`weapon_smg`] = true,
[`weapon_smg_mk2`] = true,
[`weapon_assaultsmg`] = true,
[`weapon_combatpdw`] = true,
[`weapon_machinepistol`] = true,
[`weapon_minismg2`] = true,
[`weapon_techpistol`] = true,
[`weapon_autoshotgun`] = true,
[`weapon_assaultrifle`] = true,
[`weapon_assaultrifle_mk2`] = true,
[`weapon_carbinerifle`] = true,
[`weapon_carbinerifle_mk2`] = true,
[`weapon_advancedrifle`] = true,
[`weapon_specialcarbine`] = true,
[`weapon_specialcarbine_mk2`] = true,
[`weapon_bullpuprifle`] = true,
[`weapon_bullpuprifle_mk2`] = true,
[`weapon_compactrifle`] = true,
[`weapon_militaryrifle`] = true,
[`weapon_mg`] = true,
[`weapon_combatmg`] = true,
[`weapon_combatmg_mk2`] = true,
[`weapon_gusenberg`] = true,
}
config.vehicleColors = {
['0'] = "Metallic Black",
['1'] = "Metallic Graphite Black",
['2'] = "Metallic Black Steel",
['3'] = "Metallic Dark Silver",
['4'] = "Metallic Silver",
['5'] = "Metallic Blue Silver",
['6'] = "Metallic Steel Gray",
['7'] = "Metallic Shadow Silver",
['8'] = "Metallic Stone Silver",
['9'] = "Metallic Midnight Silver",
['10'] = "Metallic Gun Metal",
['11'] = "Metallic Anthracite Grey",
['12'] = "Matte Black",
['13'] = "Matte Gray",
['14'] = "Matte Light Grey",
['15'] = "Util Black",
['16'] = "Util Black Poly",
['17'] = "Util Dark silver",
['18'] = "Util Silver",
['19'] = "Util Gun Metal",
['20'] = "Util Shadow Silver",
['21'] = "Worn Black",
['22'] = "Worn Graphite",
['23'] = "Worn Silver Grey",
['24'] = "Worn Silver",
['25'] = "Worn Blue Silver",
['26'] = "Worn Shadow Silver",
['27'] = "Metallic Red",
['28'] = "Metallic Torino Red",
['29'] = "Metallic Formula Red",
['30'] = "Metallic Blaze Red",
['31'] = "Metallic Graceful Red",
['32'] = "Metallic Garnet Red",
['33'] = "Metallic Desert Red",
['34'] = "Metallic Cabernet Red",
['35'] = "Metallic Candy Red",
['36'] = "Metallic Sunrise Orange",
['37'] = "Metallic Classic Gold",
['38'] = "Metallic Orange",
['39'] = "Matte Red",
['40'] = "Matte Dark Red",
['41'] = "Matte Orange",
['42'] = "Matte Yellow",
['43'] = "Util Red",
['44'] = "Util Bright Red",
['45'] = "Util Garnet Red",
['46'] = "Worn Red",
['47'] = "Worn Golden Red",
['48'] = "Worn Dark Red",
['49'] = "Metallic Dark Green",
['50'] = "Metallic Racing Green",
['51'] = "Metallic Sea Green",
['52'] = "Metallic Olive Green",
['53'] = "Metallic Green",
['54'] = "Metallic Gasoline Blue Green",
['55'] = "Matte Lime Green",
['56'] = "Util Dark Green",
['57'] = "Util Green",
['58'] = "Worn Dark Green",
['59'] = "Worn Green",
['60'] = "Worn Sea Wash",
['61'] = "Metallic Midnight Blue",
['62'] = "Metallic Dark Blue",
['63'] = "Metallic Saxony Blue",
['64'] = "Metallic Blue",
['65'] = "Metallic Mariner Blue",
['66'] = "Metallic Harbor Blue",
['67'] = "Metallic Diamond Blue",
['68'] = "Metallic Surf Blue",
['69'] = "Metallic Nautical Blue",
['70'] = "Metallic Bright Blue",
['71'] = "Metallic Purple Blue",
['72'] = "Metallic Spinnaker Blue",
['73'] = "Metallic Ultra Blue",
['74'] = "Metallic Bright Blue",
['75'] = "Util Dark Blue",
['76'] = "Util Midnight Blue",
['77'] = "Util Blue",
['78'] = "Util Sea Foam Blue",
['79'] = "Uil Lightning blue",
['80'] = "Util Maui Blue Poly",
['81'] = "Util Bright Blue",
['82'] = "Matte Dark Blue",
['83'] = "Matte Blue",
['84'] = "Matte Midnight Blue",
['85'] = "Worn Dark blue",
['86'] = "Worn Blue",
['87'] = "Worn Light blue",
['88'] = "Metallic Taxi Yellow",
['89'] = "Metallic Race Yellow",
['90'] = "Metallic Bronze",
['91'] = "Metallic Yellow Bird",
['92'] = "Metallic Lime",
['93'] = "Metallic Champagne",
['94'] = "Metallic Pueblo Beige",
['95'] = "Metallic Dark Ivory",
['96'] = "Metallic Choco Brown",
['97'] = "Metallic Golden Brown",
['98'] = "Metallic Light Brown",
['99'] = "Metallic Straw Beige",
['100'] = "Metallic Moss Brown",
['101'] = "Metallic Biston Brown",
['102'] = "Metallic Beechwood",
['103'] = "Metallic Dark Beechwood",
['104'] = "Metallic Choco Orange",
['105'] = "Metallic Beach Sand",
['106'] = "Metallic Sun Bleeched Sand",
['107'] = "Metallic Cream",
['108'] = "Util Brown",
['109'] = "Util Medium Brown",
['110'] = "Util Light Brown",
['111'] = "Metallic White",
['112'] = "Metallic Frost White",
['113'] = "Worn Honey Beige",
['114'] = "Worn Brown",
['115'] = "Worn Dark Brown",
['116'] = "Worn straw beige",
['117'] = "Brushed Steel",
['118'] = "Brushed Black Steel",
['119'] = "Brushed Aluminium",
['120'] = "Chrome",
['121'] = "Worn Off White",
['122'] = "Util Off White",
['123'] = "Worn Orange",
['124'] = "Worn Light Orange",
['125'] = "Metallic Securicor Green",
['126'] = "Worn Taxi Yellow",
['127'] = "Police Car Blue",
['128'] = "Matte Green",
['129'] = "Matte Brown",
['130'] = "Worn Orange",
['131'] = "Matte White",
['132'] = "Worn White",
['133'] = "Worn Olive Army Green",
['134'] = "Pure White",
['135'] = "Hot Pink",
['136'] = "Salmon pink",
['137'] = "Metallic Vermillion Pink",
['138'] = "Orange",
['139'] = "Green",
['140'] = "Blue",
['141'] = "Mettalic Black Blue",
['142'] = "Metallic Black Purple",
['143'] = "Metallic Black Red",
['144'] = "hunter green",
['145'] = "Metallic Purple",
['146'] = "Metallic Dark Blue",
['147'] = "Black",
['148'] = "Matte Purple",
['149'] = "Matte Dark Purple",
['150'] = "Metallic Lava Red",
['151'] = "Matte Forest Green",
['152'] = "Matte Olive Drab",
['153'] = "Matte Desert Brown",
['154'] = "Matte Desert Tan",
['155'] = "Matte Foilage Green",
['156'] = "Default Alloy Color",
['157'] = "Epsilon Blue",
['158'] = "Pure Gold",
['159'] = "Brushed Gold",
['160'] = "MP100"
}
config.dummyFirstNames = {
"Liam", "Olivia", "Noah", "Emma", "Oliver", "Ava", "Elijah", "Sophia", "James", "Isabella",
"William", "Mia", "Benjamin", "Charlotte", "Lucas", "Amelia", "Henry", "Harper", "Alexander", "Evelyn",
"Sebastian", "Abigail", "Ethan", "Ella", "Matthew", "Scarlett", "Jack", "Grace", "Daniel", "Chloe",
"Aiden", "Victoria", "Owen", "Riley", "Samuel", "Zoey", "Joseph", "Penelope", "John", "Layla",
"David", "Lily", "Leo", "Aurora", "Isaac", "Hannah", "Julian", "Lillian", "Wyatt", "Addison",
"Levi", "Aubrey", "Gabriel", "Ellie", "Carter", "Stella", "Dylan", "Natalie", "Lincoln", "Zoe",
"Ezra", "Leah", "Ryan", "Hazel", "Mason", "Violet", "Luke", "Savannah", "Anthony", "Audrey",
"Isaiah", "Brooklyn", "Andrew", "Bella", "Thomas", "Claire", "Joshua", "Skylar", "Charles", "Lucy",
"Caleb", "Paisley", "Christopher", "Mila", "Nathan", "Nora", "Aaron", "Madison", "Adrian", "Kennedy",
"Eli", "Cora", "Hunter", "Ariana", "Christian", "Eva", "Jonathan", "Autumn", "Connor", "Willow"
}
config.dummyLastNames = {
"Smith", "Johnson", "Williams", "Brown", "Jones", "Garcia", "Miller", "Davis", "Rodriguez", "Martinez",
"Hernandez", "Lopez", "Gonzalez", "Wilson", "Anderson", "Thomas", "Taylor", "Moore", "Jackson", "Martin",
"Lee", "Perez", "Thompson", "White", "Harris", "Sanchez", "Clark", "Ramirez", "Lewis", "Robinson",
"Walker", "Young", "Allen", "King", "Wright", "Scott", "Torres", "Nguyen", "Hill", "Flores",
"Green", "Adams", "Nelson", "Baker", "Hall", "Rivera", "Campbell", "Mitchell", "Carter", "Roberts",
"Gomez", "Phillips", "Evans", "Turner", "Diaz", "Parker", "Cruz", "Edwards", "Collins", "Reyes",
"Stewart", "Morris", "Morales", "Murphy", "Cook", "Rogers", "Gutierrez", "Ortiz", "Morgan", "Cooper",
"Peterson", "Bailey", "Reed", "Kelly", "Howard", "Ramos", "Kim", "Cox", "Ward", "Richardson",
"Watson", "Brooks", "Chavez", "Wood", "James", "Bennett", "Gray", "Mendoza", "Ruiz", "Hughes",
"Price", "Alvarez", "Castillo", "Sanders", "Patel", "Myers", "Long", "Ross", "Foster", "Jimenez"
}